Ideas & Delays

I was a little late in getting things transferred, but better late than never.  I did say that the schedule was rough, after all.  After posting this, I shall be removing the ugly-as-all-hell alpha version.  The beta version is not quite complete, as I've neglected to include our shiny new player character introductions, and an official outro.  Those things will be found in Episode Two - and every episode thereafter - along with an intro by one of our other Players - who shall be fighting in a barbed wire cage battle royale to determine who gets thrown onto that particular grenade last.  Or we could go by who won the card game we played the other night in Brennan's absence.  (Yes, there is audio and video of that too, coming soon.)  In which case, Troope, the DM for Messengers of Marino, shall be the victim for Episode Two.

Other Programmatic Announcements:
The Messengers of Marino shall be moving to a weekly schedule.  Due to Brennan's absence for our foreseeable wednesday nights, Messengers of Marino sessions will only occur every monday night.  Wednesday nights will feature a Delta Green campaign currently in development by Finn.  I am under oath not to divulge more information than that at this time.  The Lonely Islands sessions are on hiatus until June 30th.  So I have plenty of time to finish editing the first episode.

I'm sure I'm missing a few things, but new content is coming thick and fast now.  Stay tuned.

Until next time, good luck and good hunting.

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